Thursday, May 04, 2006

Writing Contest Continued

So, as part of winning BioWare's Neverwinter Nights writing contest, they have conducted an email interview with yours truly. To get to the interviews page go here, or to go straight to my interview go here. I was happy to do the interview (who wouldn't be?) in part because it gave me a chance to plug some of my ongoing projects like my game development and the comic series that I am writing with my bud Myke Allen, which I will no doubt post about in the future. One thing that I didn't mention that I would like to here were the specific game projects that I am working on. The first one is an ongoing project that has the working title of 'Discordia'. It is a computer role-playing game set in the dark, cyberpunk future of an ancient magical world. This game is fairly complex, so it will no doubt take me forever to finish. In the short term, I am starting work on a puzzle game tentatively called "Shock Jockey" which should potentially be quite fun and addictive. Once I finish these games, there will be much rejoicing and plugging of said games all over the damn net.

Tuesday, May 02, 2006

Who needs a car in a modern city?

I have often thought that within city limits car use should be severely restricted. I like the idea of people only being able to drive smaller vehicles like smart cars unless they had to drive larger vehicles for licensed, business-related purposes. Also, people could get a permit, a day pass as it were, to drive their larger vehicles for some good reason, i.e. lugging furniture around or the like. I think shutting down specific downtown streets to cars in general (excepting buses and taxis) is a really good idea. Government St here in Victorialand comes to mind. I am sure that these ideas would probably cause people to label me as a "crazy person" however. Folks do love their cars.